package game;
/*
Copyright (C) 2012 Johan Ceuppens

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
import java.awt.Toolkit;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;

import java.util.*;

class ModelNative extends ModelNativeBase 
{
protected float x = 0f, y = 0f, z = 0f;

public ModelNative()
{

	
}

public void setx(float xx)
{
	x = xx;	
}

public void sety(float yy)
{
	y = yy;	
}

public void setz(float zz)
{
	z = zz;	
}

public float x()
{
	return x;
}

public float y()
{
	return y;
}

public float z()
{
	return z;
}

};
